The classic board game Reversi, also called Othello.

Rules: Move the cursor with the arrow keys and press the Call key to put a black piece on an empty square.

Capture your oponent’s white pieces between two of your pieces. Captured white pieces change to black.

The game ends when neither play can move. The player with the most pieces wins.

Type: Freeware

Vendor: Innograte AB – Product Page

Data Connection Required: No

Supported iDEN phones: All (MIDP-1) with Java  (i290, i335, i465, i776 i856, i9, etc.)

File Size: 18 KB

Downloading uses paid data. Downloads are for Java ME phones only.

To download and install click here: DOWNLOAD (jad)

Alternate downloads: jar zip

2 comments on this post.

  1. New PCUser says:

    Also wanted to say that the design of this game is well-done in that it knows which squares
    are available for legal moves, so you don’t have to waste time positioning the current piece’s
    position square by square to the desired location in a linear fashion. You simply go from one
    location to another – this would save wear and tear (and time!) on your phone’s buttons, as well
    as the tedious reminder that the location you have moved your piece to is not a legal move.

  2. New PCUser says:

    Enjoyable game with very viewable graphics and easy to play.
    Apparent limitations – no way to save a game or to “back out of the current game”
    to view options or “menu” without completely losing the game. Pressing “menu” simply
    displayed the name of the game and developer on my LG 420G.
    Due to the potentially multiple changing row, column, and diagonal color of pieces as
    the opponent’s (computer) pieces “surround” yours, it is challenging to be aware of the
    move made by the computer as there is no indication what happened other than the color
    change. The move is made instantaneously and it takes time to identify the move made.
    On the LG 420G, the “1” key also “places a piece” in a square the same way the “ok” navigational
    button does. All numbered keys (as well as the * and # keys) do the same actions as the
    navigational arrow buttons. Very easy to play game. It would be more user-friendly with the
    addition of a “save game.” (I had downloaded the jar file to my computer and then sent it to
    my phone.)

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